package lct.spritecompiler;

import java.util.Vector;

public class Manifest {
	public static class FigureEntry {
		public String filePath;
	}
	
	public static class AnimationEntry {
		public String filePath;
	}
	
	public static class TextureStripEntry {
		public String filePath;
	}
	
	public Vector<FigureEntry> figureEntryVector;
	public Vector<AnimationEntry> animationEntryVector;
	public Vector<TextureStripEntry> textureStripEntryVector;
}
